A downloadable game for Windows, macOS, and Linux

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An herbalist awakens in a small, verdant world.

Eric Mack @Ericsmack : Art Direction | Visuals | World Design
Marcus Seletsky @seltzki : Audio Direction | Music | Sound Design
Alex Sussman @alexsussy_ : Tech Direction | Visuals | Cinematics | World Design
Cole O'brien @cole_obrien : Tech Animator | Additional Systems Programming

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PlatformsWindows, macOS, Linux
Release date Jul 08, 2019
Rated 4.8 out of 5 stars
(30 total ratings)
Made withUnity, Cinema 4D, Maya
Tagsartgame, Experimental, Fantasy, Forest, Isometric, Minimalist, Relaxing
Average sessionA few minutes
InputsKeyboard, Xbox controller, Playstation controller


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Click download now to get access to the following files:

MIMO [Windows] 205 MB
MIMO [macOS] 224 MB
MIMO [Linux] 213 MB

Development log


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(1 edit)

M → Mountains

I → Connection

M → Mountains but in different dimension

O → Loop



I felt like I was in Wuhan’s equivalent on another planet in the year 1819 looking for the herb that will cure nCOV-SARS2 to send it to our planet in the future through an interdimensional portal to stop COVID-19 from happening. Sadly I too got stuck behind a lamppost on the lower right side of a bridge in the second part (after finding the 4 flowers), in the lowered-pillars world. So this pandemic’s all my fault, sorry.

Absolutely Beautiful Game! Such a great world to explore,  so much emotion packed in, and the music is fantastic!

The atmosphere, the art and the music really got me hooked. It's a nice, peaceful game, and I just had to take my time looking at all the details and exploring. Thank you for making this game!

Absolutely beautiful experience, loved the aesthetic, atmosphere and music. Great job and thankyou for sharing it!


At risk of sounding like a broken record: beautiful game, emotionally touching, serene to play and a joy to look at. Thank you very much for putting it out there!


thank you for playing! 


A very beautiful game. The music and the atmosphere are great.

(1 edit) (+1)

A very serene experience. The team has shown in the past that they excel in creating a very relaxing world; but in this game they've expanded on that greatly. It's a beauty to behold and has a very nice atmospheric soundtrack to match. Definitely worth keeping an eye out for more of their work in the future.

Awesome game... keep up the good work....


Awesome Game!!


Really nice game. You made Unity feel like the Unreal Engine.


That was awesome! Love the style, it was simple but it didn't need more! The music is great too, so chill, loved it!
If there was something to add, I'd say more life, like little animals running away, so you're always discovering something. Great job, please make more games !

What font is the game's title?


Hand drawn by me!



Cool game !


This game almost made me cry without hearing a word from the protagonist's mouth.

The visuals are beautiful! The music is beatiful and wonderfully introduced! What a nice experience.

If you guys make a full-fledged game with this style (of gameplay and art) I'm so buying it ;)

Congrats to the whole team <3


This game gave me goosebumps! It was so beautiful and the music was such a simple melody but really fit in with the calm landscape and world. Everything about this was just so wonderful and it somehow reminded me of journey. You really have made an amazing game and I just loved running around collecting flowers, thank you for making such a gorgeous game :D

I don't know if you've heard of Game Development World Championship before (gdwc2019) but it's a competition for indie game developers where they can submit their games and it's free! It's great if you want some more visibility for the game and it only takes a couple of minutes to join :)

That was great. Especially loved running around the green fields! Thank you!

wow, you've made a great start with MIMO.

I had a play and even though it took me 20 minutes to find the four flowers, I didn't mind becuase exploring this beautiful environment was enjoyable. I loved the way the horizon blurred as you moved around with the immediate area being in focus to concentrate on the character.

The graphics are fantastic with great attention to detail and I loved the way that as you moved through the foliage everything just "Bounced" around. I liked the house/bridges and I guess you could turn the little unlit stone torches into waypoints for a map maybe.

The wasn't much of a story line as it was explained by pictures but the made me think about what I needed to do to progress through Mimo which was to collect four flowers and if you don;t look for them then you can miss them. Keep your eyes peeled people.

All in all, very enjoyablle and I look forward to seeing the updates.

Good Luck Devs (Sorry for the font btw)

I like the atmosphere..I got stuck in this spot, no way to escape, had to quit.


Good catch. Sorry about that! Will be fixed asap.


Tried the Windows build and I got this error. sadface

(1 edit)

Hey! I did some research and this could boil down to a rouge anti-virus, or running an unsupported version (XP, Vista) of Windows. We're only supporting 7 and 10.


Running Windows 7 but antivirus.. hmm...

My mistake! This looks like a lower level Unity bug. I'll get a fix for this ASAP.